Create
an illustrated report that explores these five different types of computer game
graphics:
·
Pixel Art
-pixel art is the creation of digital art, pixel by pixel. A pixel is a digital screen element in shape of a square, and creating pixel art means that you make bitmap illustrations, placing every pixel by hand.
-pixel art is the creation of digital art, pixel by pixel. A pixel is a digital screen element in shape of a square, and creating pixel art means that you make bitmap illustrations, placing every pixel by hand.
·
Concept Art
-concept Art usually represents the art in the development process of games or movies, in which will ultimately define the final look before going for final production. Therefore, concept art takes place in what the industry is calling, pre-production phase. This phase, is also the initial investment for the production, is to ensure the direction and plan is solidify before entering the next phase of investment. In any case the pre-production is deemed not projecting to where the producer or director is going, the project may be cancelled or re-evaluate. The example below is from a game i enjoy very much Dragon age 2.
-concept Art usually represents the art in the development process of games or movies, in which will ultimately define the final look before going for final production. Therefore, concept art takes place in what the industry is calling, pre-production phase. This phase, is also the initial investment for the production, is to ensure the direction and plan is solidify before entering the next phase of investment. In any case the pre-production is deemed not projecting to where the producer or director is going, the project may be cancelled or re-evaluate. The example below is from a game i enjoy very much Dragon age 2.
·
Texture Art
- n the visual arts, texture is the perceived surface quality of a work of art. It is an element of two-dimensional and three-dimensional designs and is distinguished by its perceived visual and physical properties.
- n the visual arts, texture is the perceived surface quality of a work of art. It is an element of two-dimensional and three-dimensional designs and is distinguished by its perceived visual and physical properties.
·
Background Graphics
- ground. : the part of a scene or picture that is farthest from the viewer : the part of a scene that is behind a main figure or object in a painting, photograph, etc. Examples of BACKGROUND. Objects in the foreground are drawn larger than those in the background.
- ground. : the part of a scene or picture that is farthest from the viewer : the part of a scene that is behind a main figure or object in a painting, photograph, etc. Examples of BACKGROUND. Objects in the foreground are drawn larger than those in the background.
·
Print Media Art
- printmaking is the process of making artworks by printing, normally on paper. Printmaking normally covers only the process of creating prints that have an element of originality, rather than just being a photographic reproduction of a painting It is also used for all advertisment purposes for a game or gaming producer.
Illustrate
as required and remember to cite any sources you have used in your research,
both written and visual.

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